The New Frame 2026
A Festival of Experience Design Prototypes
Upcoming: Sunday, November 22nd, 2026
A day of innovative experience design featuring projects from the cohorts of the Experience Design Certificate Program, by Odyssey Works.
Creative Direction Doug Goldstein and Lais Glück
Production Taylor Spratt
Script Abraham Burickson and Siobhán O'Loughlin
Voice Over Brooke Viegut
Come experience prototypes from more than twenty trailblazing experience designers from around the world. The current cohort of the Experience Design Certificate Program has spent the past year steeped in research about flow states, pilgrimage, multi-sensory engagement, indigenous traditions, climate change, and collaborative design methods for reimagining the future.
You will have the chance to play test these unique interactive prototypes, which span sound walks, intimate performance, rituals, scavenger hunts, and interactive installation. Each piece is an invitation to cross the threshold into a new way of experiencing the world.
Please plan to arrive fifteen minutes prior to your first scheduled experience to check in. You will be able to sign up for more experiences upon arrival.
Featuring work by
Alejandra is a contact improviser, group therapist, and co-creator of Connatural and Confluencia, platforms that interlace body, movement, and territory. She designs immersive spaces for exploring embodied practices and facilitates processes that nurture artistic experimentation, collective learning, and community connection.
Swiss-Italian, based in Madrid, and with a British husband, Alessandra has worked on crafting experiences for the last 20 years. She's keen traveller who loves anthropology, history and learning from the past. She deeply enjoys walking, meditating, reading, going to the theatre and to exhibitions. She adores hosting family and friends.
Alexandria is passionate about designing and facilitating meaningful engagement with physical & virtual worlds. You might notice her spider tattoo, a nod to one of her favorite animals and its ability to weave beauty out of simplicity. In her work, she looks for the threads that tie subcultures, people, places and things together.
Filmmaker, immersive producer, and Humanist celebrant, Cameo braids speculative fiction with ritual design. Her low-budget, high-concept work invites audiences to act and be acted upon. Harvard M.A.; has produced and invested in video games and proscenium theater; now developing with Culture House Immersive. Current projects: Dinner for The Wolf, Scissor, and Controlled Conditions.
Devon Dennis is an immersive experience artist, ordained celebrant, and transformational facilitator who designs imaginative spaces for the heart and soul — places where people feel seen, celebrated, and inspired to deepen and dream. A poetic hype woman and ringmaster of human connection, she blends ritual, storytelling, and creative guidance to spark courage and aliveness, meeting life’s thresholds as portals of great purpose.
Hope is a Performing Artist and Environmental Activist who is in love with community building and storytelling with purpose. From performing with Broadway's Hamiton: An American Musical, to organizing for years with Sunrise Movement, I have dove deep in both worlds. Now, as we face an ever accelerating "Polycrisis" of environmental, social, political, and technological threats, I seek to combine these two worlds of art and activism- to create stories that help move us from a place of fear and overwhelm, to resilience and organized action.
Based in Bordeaux, Jane designs art and wine-tasting experiences. Her mission is to deliver authentic, individual yet communal, sensory learning experiences that spark curiosity, growth and delight. Previously, Jane was an immigration attorney for 15 years. She distilled the experiences of her clients to craft compelling narratives that drove success.
Jessica is an actor, writer, and retreat facilitator devoted to the realms of eros, self-actualization, creative expression, and immersive play. Her work ultimately revolves around the question: how do we connect to ourselves, each other, and the divine through pleasure and play?
Born in England, raised in Virginia, now back after a long stint in Seattle, Karen has worked as a newspaper reporter, DJ, tour guide for exchange students, interactive storyteller, and psychotherapist. She's a city girl who loves skyscrapers, neon signs, and country music.
Katie “MACK” (she/her) is a politically forward, queer, nomadic producer and artist. She follows stories to their fiercest form—across narrative podcasts, immersive theater, and indie film/TV—building work that challenges norms while centering fiscal responsibility, audience access, and the creative communities that fuel it.
Katrina is a Toronto-based curator, photographer, and consultant. Over the past three years, she has experienced over 700 immersive works in 80 cities across three continents. She is a passionate advocate for the immersive industry and works across both creative and strategic contexts.
Kimberly is a creative strategist and artist. She helps brands, cultural organizations, and individuals shape their creative output, including interrogating aesthetic and audience impact goals, defining concepts and processes, and assessment. Kimberly is also a published poet and produced playwright. Her work explores existential dilemmas, often with surrealism and humor.
“Designers as translators, happiness as a language.”Lais Glück designs happiness as a practice, not a promise. Founder of Glück, Mindfunness, and TOAST, and Partner of Kaospilot in Brazil, she blends science, psychology, and philosophy to create emotionally intentional experiences worldwide. She treats play as serious business and friction as a creative engine for more radical, resilient, and mindfun futures.
Creative strategist exploring the intersection of learning, art, and transformation. As co-founder of nōvi, a Brazilian learning culture studio, she helps organizations become continuous learning environments. Art lover and immersive theater enthusiast, she's drawn to how experience design might help people experiment with agency and deepen intimacy with themselves and others.
Mike Marrotte is a creative strategist and narrative systems designer building tools for clarity, transformation, and human sensemaking. Through Sleepy Planet and Signalform, he designs immersive stories, games, and collaborative processes that help people and institutions understand what they are doing and why it matters.
Mike Subelsky is a software architect, entrepreneur, and creative technologist. He builds sociotechnical systems and has worked with many different technologies. His current projects include a computer vision application, an AI narrative manager, and a creative technology podcast. Mike is based in Baltimore, Maryland, USA.
Nya Van Leuvan is a conservation strategist and designer who blends behavior change, systems thinking, and ux design. She founded and led the Root Solutions (2013–2024) and authored the award-winning book Making Shift Happen. Before this she worked at EDF on sustainable fishery design, studied human evolutionary biology at the graduate level, sailed pirate ships, and started a long term relationship with silver-smithing.
Paige (she/they) is a recovering software engineer who now channels her energy into creating immersive experiences. With a background in system design, escape rooms, and immersive theater, she creates people-first work that challenges participants while offering space for reflection and personal growth.
Paul Mendoza (he/him) is an event producer and experience designer for creative communities. Recent projects include UN Global Compact, Amazon CONFLUX, and the AIGA Design Conference. Paul holds an MBA in Design Strategy from CCA, a BA in Communication Studies from UCLA, and a karaoke mic since birth.
Rebeca is a Monterrey-based Mexican event producer with over eight years of experience in large-scale events. She found in event production the perfect way to merge her passion for hospitality with her love for dynamic environments and meaningful guest experiences. She looks forward to creating both intimate and large-scale events that allow her to blend her love for travel, food and beverage, and bringing people together through shared experiences.
Setti-Semhal Petros is an Eritrean-American writer and artist-in-training with a background in social justice, international human rights, and conflict resolution. She will create narrative experiences that invite participants to question assumptions and cultivate empathy with those who are othered.
Tara is an NYC based actor/dancer and creative facilitator who thrives when holding space that offers pathways for people to be themselves, reclaim their agency, and experience transformation through presence, insight, and intuitive reflection. She is a seasoned immersive theater performer with more than a decade-long history as a collaborating artist with Third Rail Projects (Original Cast of Then She Fell, The Grand Paradise, Ghost Light and more), and was the resident director The Great Gatsby Immersive Experience, Off-Broadway (dir., Alexander Wright). She is also a cat mom, and playlist enthusiast.
Taylor is a global education facilitator designing experiential learning experiences for world-building. Her academic background in international education, citizenship education, and participatory processes +methodologies informs her Freirean, intersectional feminist praxis. Originally from Chicagoland, she is now based in Rio de Janeiro, with experience across K-16 + non-formal education, non-profits, and EdTech.