PUBLICATIONS

“The resounding message—sorely needed at a time when art is being condemned as irrelevant—is that not only can we live more deeply meaningful lives, but that art can have a potent role in this transformation.”

— The Brooklyn Rail, Review of Odyssey Works: Transformative Experiences for an Audience of One

Experience Design, A Participatory Manifesto
from $35.00

An engaging introduction to the cutting-edge discipline of experience design for students and practitioners in creative fields, including architecture, product design, gaming, exhibition design, and performance
 
What does it mean to design experiences? Traditional design practices invite us to design things, and to use those things to solve problems. But experience is not a problem; it is life. Experience designers engage with unpredictability and the unknown, partnering with their audiences to generate possibility and relationality. Experience designers create worlds, craft narratives that leave the page and enter people’s lives, and structure transformation. Broadly interdisciplinary and deeply human, experience design is a practice that at once embraces new technologies and offers a balm for our disconnected lives.

Note: basic shipping and handling is $6. Other shipping options are in addition to this.

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Odyssey Works: Transformative Experiences for an Audience of One
from $25.00

Odyssey Works: Transformative Experiences for an Audience of One, $25

by Abraham Burickson and Ayden LeRoux, with contributions from Rick Moody and short story by Amy Hempel. Published by Princeton Architectural Press, 2016.

We believe that art can be meaningful. We believe that it can elevate the lives of everyone involved. We believe that every person in this world has the right to be brought to their knees by beauty, and we’ve dedicated our lives to figuring out how. This book is the culmination of our research.

Get it by itself or with the Library of Experiences below.

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Library of Experiences
from $115.00

Membership to the Library of Experiences, $115

Our ongoing project, the Library of Experiences, is a curated online catalog with sets of instructions for creating experiences of wonder and beauty for yourself or others. It is regularly updated, and experiences are added. Your membership comes with an eBook of our publication Isolation and Amazement and our a hard copy of Odyssey Works: Transformative Experiences for an Audience of One. Consider sending as a physical library card in a gift envelope.

Select from these purchase options below:

  1. Digital Library Card Sent By Email (includes: Odyssey Works + Isolation & Amazement + Library of Experiences) — $115

  2. Library Card Mailed with Book in Sealed Gift Envelope (includes: Odyssey Works + Isolation & Amazement + Library of Experiences) — $120

  3. Expedited Shipping (includes: Odyssey Works Physical Book + Isolation & Amazement Digital Book + Library of Experiences in Sealed Gift Envelope) — $128

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Isolation and Amazement: Documents from Odyssey Works' 2012 Performance The Map is Not the Territory

by Ayden LeRoux, with contributions by Abraham Burickson. Designed by Sasha Wizansky. Published by Samasara Press, 2012.

Isolation and Amazement offers insight into the contemporary art practice of Odyssey Works, a group that probes the relationship between audience and artist by making deeply affective work for an audience of one. This artist's book documents and traces the experience of the participant, Carl Collins, with photos, drawings and writings from the 2012 production The Map is Not the Territory. Providing an intimate cross-section of the Odyssey, it highlights both the ephemeral and material aspects of the production. The participant's own perspective alongside reflections by the artists involved offer rare insight into the theoretical and personal aspects of the work.

 

INTERVIEWS & REVIEWS

For nearly two years from 2015-2017, we interviewed pioneers in experience design, performance art, immersive theater, and other hybrid creative practices to glean insights from their methods. We sought to create a dialogue with anyone who was guiding their work using the same central tenets of our own process in order to push the discourse around some of our favorite topics like empathy, participation, immersive experiences, interdisciplinary craft, and the often illusive boundary between life and art. We hope you enjoy the fruits of our conversations.